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THE GAMES FOR THIS DAY AND TIME...

AN IDEA WHOSE TIME HAS COME!!!

 

 

 
WELLCOME:

ET: TO 6-POINT PYRAMID POWER GAMES.

AN IDEA WHOSE TIME AS COME, THERE IS NOTHING ANYWHERE THAT IS AS POWERFUL HAS AN IDEA WHOSE TIME HAS COME!!! AND THIS IIT,6PPPGAMES.

WE ARE THE NEW GAME BUILDERS,BUILDING GAMES THAT TEACH OUR KIDS HOW TO USE THERE BRAINS IN A MORE POSITIVE WAY BEFORE THEY MAKE A DECISSION TO DO SOMETHING OR NOT TO.THESE GAMES,MAKES FOR SMARTER KIDS IN THIS DAY AND TIME AS THEY NEED TO BE.

6POINT PYRAMID POWER GAMES BENEFITS:


THE NEW FACE OF ENTERTAINMENT, AN ANCIENT EGYPTIAN GAME COME TO LIFE AGAIN.

THE HYDROGEN ATOM AS A GAME, THE BUILDING BLOCK [first element] OF LIFE HERE ON EARTH AS WE KNOW IT TO BE.

THESE GAMES INITIATES THE PLAYERS INTO A HIGHER STATE OF KNOWLEDGE MAKING THEM SMARTER AS THEY PLAY.

6PPPGAMES THE GAMES FOR THIS DAY AND TIME ARE GENETIC [DNA] EDUCATIONAL TOOLS, TO DO WHAT THE PYRAMIDS USE TO DO FOR THE EGYPTIANS. THE PYRAMIDS ARE ELECTRIC AND MAGNETIC ANTENNAS, THAT REFOCUS LIGHT INTO AN ENERGY SOURCE OF TACHYON [to stick on] ENERGY/ FREQUENCIES, REPRESENTING THE PHYSICAL, THE MENTAL AND THE SPIRITUAL.

THE ORIGINAL PYRAMIDS IN EGYPT WERE POLISH WITH WHITE LIMESTONE ON THE OUTSIDE, WITH A GOLD CAP STONE, TO DRAW THE SUN'S LIGHT LIKE SOLAR/SUN PANELS.

THESE GAMES INTERACTS WITH THE PLAYERS ON A STRATEGIC GENETIC [DNA] LEVEL, INITIATING THE PLAYERS INTO A HIGHER LEVEL OF CONSCIOUS.THESE GAMES DEALS WITH STAR/SUN AND SUN SYSTEMS, SOLAR BIOLOGY AND THE ENERGIES THEY PRODUCE.

 

THESE GAMES MAKES OUR KIDS SMARTER GENETICLY [DNA], BY IGNITING DORMANT DNA AS THEY PLAY!!!

6POINT STAR OF KING DAVID GAME #2...

 

6POINT PYRAMID POWERGA ME #2...

These games are absolute funn to play, with friends and the whole family.

coming soon pyramid power tornaments; dates will be publish...

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LIMITED ENGAGEMENT!

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BASIC RULES ON HOW TO PLAY: EACH PLAYER, SIMPLY TAKE TURNS PUTTING THERE PLAYING PIECES " STRATEGICLY " MEANING AS CLOSE TO YOUR OPPONENT'S PLAYING PIECES AS POSSIBLE, ON ONE OF THE 6-OUTER PYRAMID / TRIANGLE POINTS ON THE GAME BOARD USING [ 3-TO-4-PLAYING PIECES TO EACH PLAYER ]. THE FOURTH '4'-PIECE GOES ON ONE OF THE 6-INNER PYRAMID / TRIANGLE POINTS. NO ONE CA N PUT PLACE ANY OF THERE PLAYING PIECES ON THE MIDDLE / CENTER PYRAMID/TRIANGLE POINT, ON THE GA ME BOARD, AT THE START OF THE GAME. ONCE ALL OF THE PLAYING PIECES " BOTH PLAYER'S PLAYER PIECES " ARE ON THE GAME BOARD, ANYONE CAN MOVE TO THE MIDDLE / CENTER PYRAMID / TRIANGLE POINT ON THE GAME BOARD, ON THERE TURN TO MOVE...

HOW TO WINN: ONCE ALL OF THE PLAYING PIECES ARE ON THE GAME BOARD, EACH PLAYER TAKE TURNS MOVING / SLIDING THERE PIECES AROUND THE GAME BOARD UNTIL SOMEONE COMPLETE A PYRAMID / TRIANGLE WITH THERE '3'-THREE PIECES OR '3'-OF THERE ''4'-PLAYING PIECES... YOU CAN PLAY FOR POINTS OR JUST FOR FFFUUUNNNN...

RECEIVE A COPY OF THE ADVANCE RULES WITH PURCHASE GA ME #2...

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